How would a duel between a Magic: The Gathering and Yu-Gi-Oh! deck go, and what would the rules be? How would it work?
Both at FULL POWER:
Turn 1: Magic goes first
Magic: I activate a land…..
Yugioh: I negate
Magic: Wait what? You haven’t even played any cards yet, what are you negating with?
Yugioh: A little thing called Handtraps,
Magic: Then I ….
Yugioh: Negate that as well
Magic: Screw you, pass
Yugioh: Great, I summon …..
*5 minute of shuffling cards on the field later*
Yugioh: and attack for game?
Magic: Activate instant?
Yugioh: Negate with CDI, gg
In order to avoid a situation like above Magic would need to sped way, way up and Yu-Gi-Oh way, way down.
For Magic:
- Activate 2–3 lands per turn
- All cost are halved
- Draw 2–3 cards each turn
For Yu-Gi-Oh:
- Only 3 monster and spell zones
- 800 ATK or LP = 1 Power/Toughness or LV
- Starting hand of 3 cards
- Monsters can’t attack the turn they are summoned
With this maybe they could have a game that’s not completely one sided
Then there are some straight up irreconcilable differences, such as
- In Yu-Gi-Oh you choose what monster your monster attacks,
- In Magic your opponent chooses what creature your creature attacks.
Which one to use? Non ne ho idea.
Ma anche in questo caso i fondamenti del gioco favoriscono ancora il giocatore di Yu-Gi-Oh....
Non solo il giocatore di Magic dovrebbe sopravvivere ai primi 2-3 turni perché Yu-Gi-Oh è estremamente esplosivo, ma dovrebbe anche sopravvivere ai turni 4-10 perché Yu-Gi-Oh eccelle nel recuperare dalle cattive posizioni.
Entrambi i giochi sono fatti per funzionare ad una velocità inconciliabilmente diversa quindi consiglio di giocarli separatamente